Cabal Drop List 3 (Bike Key, board Jewelery)

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RARE DROPS + JEWELRY

Vampiric Earring +0
Lakeside : Bloody Orcs
Volcanic Citadel : Dark Phallanx

Vampiric Earring +1
Lakeside : Bloody Orcs

Vampiric Earring +2
Lakeside : Bloody Orc Mage
Mutant Forest : Mossites, Viant
Forgotten Temple B1F : Any chest of the dungeon

Vampiric Earring +3 / +4
B2F : Random chest in B2F (Vamp +4)
Lakeside : Dark Troll (+3), Berderk Faello (+3 and +4)
Forgotten Temple B1F : Random mobs (+4), Key Quest Chest
Volcanic Citadel : Force Archer Boss

Life Absorb Bracelet +0
Forgotten Ruin : Fire Beetle

Bracelet of Fighter +1
Lakeside : Bloody Orc Mage

Bracelet of Brute +2
Lakeside : Bloody Orc
Volcanic Citadel : Flame Hounds (Bracelet of Brute +2 with Sword amp 3%)

Bracelet of Sage +2 / of Fighter +2
Lakeside : Bloody Harpy Warrior
Forgotten Temple B1F : Key Quest Chest
Mutant Forest : Mossites

Bracelet of Sage +3 / of Fighter +3
Lakeside : Berderk Faello (both), Bloody Orcs (BoF3), Bloody Orc Mage(BoF3)
Forgotten Temple B1F : All mobs/chests of the dungeon
B2F : Any mob inside the dungeon

Bracelet of Sage +4 / of Fighter +4
B2F : Death Soldier (BoF+4)
Forgotten Temple B1F : Key Quest Chest, Random mob (could be any mob i think)
Volcanic Citadel : Any mob of the land (random drop)

Bracelet of Fighter/Sage +2 – Slotted
Pontus Ferrum : Any mob of the land
Mutant Forest : Branny, Ectoflowers (BoF)

Bracelet of Serenity +1
Lakeside : Bloody Orc Mage

Evasion Earring +0
Forgotten Ruin : Giant Scorpion

Evasion Earring +1
Lakeside : Bloody Orc mage

Protection Earring +2
Mutant Forest : Mossites

Mana Absorb Bracelet +1
Lakeside : Bloody Orc, Bloody Orc Mage

Extortion Bracelet +4
Volcanic Citadel : Paaks chest (last phalanx boss)

Vital Earring +1
Forgotten Ruin : Blade Peryton

Vital Earring +2
Lakeside : Bloody Orc, Dark Gnoll Mage, Dark Gnolls

Earring of Guard +2
Mutant Forest :Mossites
Forgotten Temple B1F : Any chest of the dungeon
Lakeside : Bloody Orc

Earring of Guard +3 / +4
Volcanic_Citadel : Wizard Boss Chest (EoG+4)
Lakeside : Bloody Orc, Berderk Faello
Forgotten Temple B1F : Any mob/chest of the dungeon (both earrings)
B2F : Any mob of the dungeon

Astral Core : Blue Mithril
Pontus Ferrum : Penna, Pluma, Quadra, Gravis
Forgotten Temple B1F : First Chest in B1F and the Key Quest chests

Shapes/Discs LVL4Undead_Ground : Vampire Steward+ (shape lvl 4)
Forgotten Ruin : Giant Scorpions, Fire Beetles
Mutant Forest : Ectoleafs, Branny
Lakeside : All the mobs of the land

Astral Skull
B1F : Any mob of the dungeon
B2F : Any mob of the dungeon
Forgotten Temple B1F : Any mob/chest of the dungeon
Volcanic Citadel : Any mob of the dungeon

Force Core Highest / Upgrade Core Highest
Chaos Arena
Pontus Ferrum : PF Bosses
Mutant Forest : Branny, Ectoleafs
Forgotten Temple B1F : All chests in FT : B1F

Amulet of Guard +6
Fort Ruina : Mechzards+

Amulet of Guard +7 – Requirement for Circuits Level 6
Undead Ground : Wraiths, Spectors, Death Soldiers
Forgotten Ruin : Giant Scorpions, Hexacyther, Cockatrice
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Forgotten Temple B1F : All mobs in the dungeon

Ring of Luck +2
Forgotten Ruin : All the mobs of the land
Mutant Forest : Ectoflower

Astral Boards
Fort Ruina : Auto Cannon-Ex

Plates of Honor
Forgotten Ruin : All the mobs of the land

Astral Board X2 – Green
Fort Ruina : Hound S-01

Astral Board Card : Type Zero Black
Port Lux : Crag Turtle, Stone Golem, Dark Blader, Flame Hounds
Fort Ruina : Hound S-01, Mechamender, Mechazard, Auto Cannons-Ex
Undead Ground : Zombie Slater
Forgotten Ruin : Ancient Cocatrice

Astral Board Card : Type Zero Silver
Port Lux : Peryton, Peryton+
Fort Ruina : Mechzards+
Undead Ground : Ghost Blader, Wraith

Blue Bike
B1F : Legacy chest in B1F (last one), Mergaheph’s Chest
Ruina Station : Any chest of the dungeon.

Bike RW-3
Ruina Station : Any chest of the dungeon.
Lakeside : Berderk Faello
Forgotten Ruin : Monakus Karion
Volcanic Citadel : Force Archer Boss
B1F : Vampire chest (Pertz)

Slot extender (High)
Lakeside : Bloody Harpy Slave, Bloody Harpy Warrior, Berderk Faello
B1F : Pertz’s Chest, Megaherph’s Chest

Slot Extender (Medium)
B1F : Last Legacy Chest of the Dungeon.
Volcanic Citadel : Last chest of the Dungeon
Lake in Dusk : Zigdris Faello

Slot extender (Low)
Fort Ruina : Mechzard
Volcanic Citadel : Paaks (chest), Jakkr (chest)
DT Dungeons 60+ : Any mob of the dungeon
Volcanic Citadel : @the Blader Boss

Plasma Coating Kit
Lake in Dusk : Troll
Ruina Station : Any mob inside the dungeon
B1F : Any mob or chest
Forgotten Temple B1F : Any mob in the dungeon
Chaos Arena : Pluma (lvl 125-170)
B2F : Andreas Schultz Chest, Prinz Verzen Chest

Powerless Core
Mutant Forest : Branny, Ectoleafs, Ectoflowers, Mushed, Mossites

Powerful_Core
Undead Ground : Lihorns, Vampire Servant+
Port_Lux : Dark Bladers, Golems
Mutant Forest : Mossites

Upgrade Core Highest
Pontus Ferrum : ARM-01 Assassin, UMD-02 Cornus

Common Metal Fragment
Ruina Station : Mecha Ape Archer, Mecha Buffalo

Illusion Coral
Lake in Dusk : Venom Toads, All bosses inside LiD
Volcanic Citadel : @FA Boss

CHAOS LAMPS DROPS

50x Hp Potion(Lv3)
50x MP Potion(Lv3)
50x Return Stone
Upgrade Core(Low)
Upgrade Core(Medium)
Upgrade Core(High)
Force Core(High)
Slot Extender(Low)
Slot Extender(Medium)
Slot Extender(High)
Map Part
Muster Card Ruina Station
Epaulette of the Dead
Epaulette of the Dead(B2F)
Plates of Honor
Astral Board – All types
Astral Bike RW-3
Plasma Coating Kit
Epaulette of Fighter/Sage/Guardian +6
Any Extract potions
Shining Yellow Powder

Cabal Drop List 2 Epaulet +3 - +7

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EPAULETTES +3 -> +7

Epaulettes +3

Bloody Ice : Ape Zombie, Shade, Ghosts
Desert Scream : Lug Queen
Green_Despair : Moscutter, Mosscyther, Wriggle Leaf, Moscutter Queen
Port_Lux : Phantom Crew, Peryton, Crag Toad, Flame Hound, Stone Golem, Stone Gargoyles, Dark Bladers, Bugdolphy
Fort_Ruina : Mechazard

Epaulette of Guardian +4

Port_Lux : Ghoul, Dark Bladers
Fort_Ruina : Mecha Buffalo, AutoCannons-OP
DT Parasite House : Plant Pantherhorn

Epaulette of Sage +4

Fort_Ruina : Electric Bird, Auto Cannon-Ex, Mechabuffalo, Mechzards
Desert Scream : Lug Queen
Port_Lux : Ghoul, Dark Bladers, Bugshark+,

Epaulette of Fighter +4

Port_Lux : Dark Blader
Fort_Ruina : Mechamender
DT Lighthouse Maze : Bugshark

Epaulette of Guardian +5

Fort_Ruina : Electric Bird, Mechabuffalo
DT Parasite House : Wriggle Leaf + (boss)
Undead Ground: Lihorn Zombie, Ghost Blader, Zombie Fighter
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren quest dungeon
Forgotten Ruin : Fire Beetle

Epaulette of Fighter +5

Exilian Volcano (Patren Patren) : Any mob in Patren, Patren
Undead Ground : Lihorn Zombie, Zombie Fighter
Forgotten Ruin : Two-Headed Hound, Lihorna

Epaulette of Sage +5

Fort Ruina : Mechzards
Undead Ground : Zombie Fighter, Zombie Slater, Spector
Exilian Volcano (Patren Patren) : Any mob in Patren, Patren dungeon
Lake in Dusk : Venom Toads

Shadow Epaulette of Sage +5

Lake in Dusk : First boss on the left side (before the Ruins of Dusk gate)


Epaulette of Fighter +6

Undead Ground : Wraith, Spector
Forgotten Ruin : Stone Beetle, Fire Beetle, Giant Scorpion, Lihorna, Two-Headed Hound
B1F : Any mob of the dungeon
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon


Epaulette of Guardian +6

Undead Ground: Death Giant, Spector
Forgotten Ruin : Stone Beetle, Cockatrice
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon
B1F : Frozen Slaugher Zombie

Epaulette of Sage +6

Undead Ground : Spector, Death Giants
Forgotten Ruin : Sand Lihorn, Stone Beetle, Fire Beetle, Giant Scorpion
Ruina Station : Any mob of the dungeon
Volcanic Citadel : Any mob/chest of the dungeon

Epaullete of Sage/Fighter/Guardian +7

Lakeside : Berderk Faello
B1F : Any mob inside B1F dungeon
Volcanic Citadel : Last chest, First boss (archer) – EoG+7
Forgotten Ruin : Second Bird Boss

Cabal Drop List 1

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Items and Equipments in this map can be bought at the NPC except for some items.

Mummy Warrior (Monster to kill if you are looking for a Ring of Luck +1)
Critical Ring +1, ROL +1

Archionis, Archyterix, Archyterix+, Clay Gargoyle
Life/Mana Absorb Ring +1, Force Regeneration Amulet

Antra Lug/Entra Lug
EOG +3

Lug Queen
EOF/G/S +3, Force Absorb Ring
Green Despair

Items and Equipments in this map can be bought at the NPC except for some items.

Moscutter
Life/Mana Absorb Ring +1, EOG +3

Bitterleaf
D.T Mummy Grave, Mana Absorb Ring +1

Moscyther
EOG/S/F +3, Force Absorb Ring +1, ROS/F +4, Rapid/Genius/Orge Amulet

Wriggeleaf
Amulet of Guard +3, Life/Mana Regeneration Amulet +1, Genius/Orge Amulet, EOG/F/S +3, ROF/S +3, ROF/S +4, Rapid Amulet

Moscutter Queen
EOG/S/F +3, Force Absorb Ring +1, Amulet of Guard +4
Bloody Ice

Items and Equipments in this map can be bought at the NPC except for some items.

Skeleton
ROL +1

Skeleton Mage
Mana/Life Regeneration Amulet

Babayaga
D.T Card (Yellow) DT Skeleton Mine, Force Regeneration Amulet, Life/Mana Absorb Ring +1

Hound Zombie
D.T Card (Yellow) DT Skeleton Mine

Pantherhorn Zombie
ROF/S +3

Ape
EOG +3

Ape Zombie
EOF +3, Life/Mana Absorb Ring +1, ROF/S +3

Ghost +
EOG +3, Force Absorb Ring +1

Shade Lv 60
EOF/G +3
Port Lux (Required Level 50)

Crag Turtle
D.T (Blue) DT Ghost Ship, EOF+3

Crag Crab
D.T (Blue) DT Ghost Ship

Crag Toad
D.T (Blue) DT Ghost Ship, EOF +3, ROS/F +4

Peryton
Ogre/Genius/Rapid Amulet

Peryton +
EOS/F/G +4

Bugshark+
Soul/Earth Disc Lvl 2, Circuit jewel lvl 1, Ogre/Genius/Rapid Amulet

Bugshark
D.T. Card - Lighthouse Maze (Grade: D; Solo), Shining, EOG +3, EOG +4, Strange Stem, Shining Tooth, Formula Card No.005

Bugdolphy
D.T card (Yellow) DT LightHouse Maze, EOG +3, Strange Stem, Hard Shell, Life/Mana Regeneration Amulet +1

Stone Gargoyle
EOG/S/F +3, EOG/S/F +4, All Disc Lvl 2, ROC/F/S +4, Force Absorb Ring +1, Formula Card No.30, Quartz Cores, Shape Cartridges Lvl 2, Titan GS of Destruction

Ghoul
EOS/G/F +4, Soul Disc Lvl 2, Formula Card No.30, Sticky Red Liquid, Pherystin Crystal/Orb

Phantom Walker
EOF/G/S +4, Bloody Disc Lvl 2

Phantom Crew+
Elemental Disc Lvl 2, Pheystin Orb/Crystal, DT Zombie (Blue), DT Troglo Lair (Blue), EOG+4, D.T Ghost Ship (Solo)

Flame Hound
Circuit Jewel Lvl 1, EOF +4, EOS +3

Dark Soldier
EOG +4, EOF +3, Shape Cartridge Artifact Lvl 2

Stone Golems
Powerful Core, All Disc Lvl 2, EOG/S/F +3, EOF/G/S +4

Dark Blader
Elemental Disc Lvl 2, Material Core (Shadowsteel), EOG/F/S +3, EOS/G/F +4, Powerful Core
Fort Ruina (Required Level 65)

Auto cannon-OP
Elemental Disc Lvl 2, DT Skeleton Mine (Party), Force Amulet +1, D.T Mummy Grave, EOS +4, Force Regeneration Amulet +1

Meca Ape
EoG+4 ,EOF+5

Mechamander
Elemental Disc, EOS+5, EOG+3

Mecha Buffalo
Elemental Disc, EOS+3, EOG/S/F +5, Map Part

Electric Bird
EOG +5, Map Part

Mechazard (Enemy to grind if you’re hunting for ALZ - because of Map Part and Amulet of Guard + 5)
Air/Flame Disc LvL 2, Map Part, EOG/S/F +3, EOF/S/G +4, EOF/S/G +5, Map Part, Amulet Of Guard +5, Extract Potion, Formular Card No. 05, ROS/F +6, Life/Mana Regen Amulet +2, Lvl 79 amulet

Mechazard+
Osmium Set, EOG +5, Map Part

Auto Cannon-EX (One of the best enemy to become rich in ALZ - because of Map Part and Muster Card)
Map Part, Muster Card, Amulet of Guard +6, EOS +3
Lake in Dusk (Required Level 75 above)

EoS +6, Osmium Weapon/Armour, Slot Shadow Titanium, Lapis Weapon, Force Core (High) , Upgrade Core (Medium), Titanium slot (any type, clean, amped, etc.), Aqua Orb/Crystal 0/1/2 Slot, Adept/Bless Bracelets +0/1, Extract potion, Shadow EOS/G/F +5, Crafted Shadowtitanium With 0/1/2 Slot, Crafted Osmium, Slot Extender (Medium) drop by Zigrid
Ruina Station (Required Level 85 above)

Boss Drop : OSM Weapon, Slotted OSM Katana, EOF/G/S+6, Plasma Coating Kit

Station Box.

Bad Drop : Alz, (Dex Str Int) Potion, ST Weapon With Slot
Normal Drop : OSM Part With Slot, Aqua Crystal/Orb With Slot
Rare Drop : OSM Weapon No Slot, Lapis No Slot, Upgrade Core High

Ruina Station Mob Drop (Any MOB)

Bad Drop : ST Weapon/Body Part Wih No Slot,
Good Drop : OSM Weapon With No Slot, Lapis With No Slot, Formula Card 96
Rare Drop : Lapis Crystal With Slot, OSM Weapon With Slot, Upgrade Core High
Very Rare Drop : OSM Weapon With 1/2 Slot Upgraded With 2nd Lvl, ST Weapon With Upgraded 2nd Lvl Slot, EOS +6

Godly Drop : PLASMA COATING KIT
Undead Ground (Required Level 90 above)

Lihorn Zombie
EOS +5, Air Disc Lvl 3, Sword Shapes Lvl3, EOD, Ruina Muster Card

Zombie Fighter
Powerful Core, Ruina Muster Card, EOD, EOG +5, ROS/F +7

Ghost Blader
EOD, Ruina Muster Card, EOG/F +5, Extract Potion (DEX), Powerful Core

Zombie Slayer, Zombie Knight, Berserk Ghoul, Vampire Servant
EOD, Ruina Muster card

Death Soldier
EOD, Ruina Muster Card, EOS/F/G +5, EOG+6

Death Giant
EOD, Ruina Muster Card, EOF +5, EOG/F/S +6, Cartridge lvl 4

Spector, Wraith
EOD, Ruina Muster Card, EOS +5, EOF/S/G +6
Forgotten Ruin Required Level 95 above

This is the map to get all those Plate of Honor you are looking for.

OSM Set, Plate Of Honor, Aqua Crystal/Orb With and Without Slot, ST Weapon, Formula Card No. 008,Force Core (High), Amulet Of Guard +7, ROF/S +7, Life/Mana Absorb Bracelet. Bracelet of Brute +1, Cartriges Lvl 3/4 random, Strange Stem, Blue Feather, Upgrade Core High, OSM Armor/Martial suit (All Double Slotted No Upgrades), Formula Card No. 076

Giant Scorpion
EOG +6, POH, Force Absorb Ring +2, Muster Card: Forgotten Temple B1F

Stone Beetle
EoF+6, Force Absorb Ring +2

Fire Beetle
Force Absorb Ring +2

Boss

2 Headed wolf
OSM Armor/Battel/Martial suit With 2 slot +0, OSM Weapon With Slot, Terraceguard/Shineguard/Mystic Part +0 No Slot, (Slot Extender & Red OS Not Confirm), Dex/Int/Str pot, Upgrade Core (High), Force Core (High)

Big Scorpion
Plate Of Honor, EOG +6, EOG +5, Muster Card:Forgotten Temple, Force Core (High), OS Armor/Battel/Martial Suit With 2 Slot +0, OS Weapon With Slot, Terraceguard/Shineguard/Mystic Part +0 No Slot, (Slot Extender & Red OS Not Confirm), Dex/Int/Str pot, Upgrade Core (High), Force Core (High)
Tower of the Dead B1F

Boss List
Flesh Golem
Agrya
Werewolf
Vuicekra
Rettooth
The Mergaheph
Libers Pertz von Zatellerean
General Zombie
Pertz von Zatellerean
Anelion

Mobs and Boss has same droplist

Bad: Extract Potion , ST Weapon With Slot
Common: OS Body Part With Slot Aqua Crystal/Orb With Slot
Good: OS Body Part With Double Slot, Topaz Orb/Crystal, Red Osm No Slot
Rare: Upgrade Core (High), Lapis With Slot, OS Weapon With Slot, OS Blade 1 Slot, Lvl92-99 Amulet Ring, AOG+7, Force Absorb Ring +2
Very Rare: Lapis With Double Slot (1 slot with 2nd Lvl skill), OS Weapon With 2 slot (1 slot with 2nd Lvl skill), Red OS Katana 1 slot, Red OS Blade No Slot, Terragrace/Shineguard Set, EOS/G+6, Plasma Coating Kit

Legacy Chest Rare Find : Bike Key
Story Dungeon: Patren Patren (Required Level 98 above)

Repetitive as long as you don’t finish it.

Normal Drop : EOG/S/F +5
Shadow Titanium Two Handed Sword Slotted
Tower of the Dead B2F

Boss List

Prozaque von Zatellerean
Perzen Bhha
Fellins Leurow
Arban Raikette
Printz Verzen
Killian Grausten
Ekzane
Jumar Carbo
Andreas Schultz

King box

Bad: OS Armor/Battle/Martial +1/2/3 Or +0 With Slot
Common: Upgrade Core (High), Teraceguard/Shineguard/Mystic +1/2/3 No Slot
Rare: Red Weapon With Slot, Topaz With Slot, Teraceguard/Shinguard/Mystic With Slot
Very Good: Formuler Card Lvl 7/8, Braclet And Earing +2/3/4
Very Rare: Crafted OS Armor/Battle/Martial Etc : Destruction and Deathblow, Cape +7, Mithirl Item Crafted, Shineguard/Teraceguard/Mystic

Monster Drop : Red OS & Topaz No Slot, Braclet Of figther +1/2, OS Armor/BattLe/Martial With Or No Slot, Earring Of Guard +1/2
Lakeside (Required Level 110 above)

Iron Gargoyle, Iron Golem, Bloody Orc & Bloody Orc Mage

Common: OS Amor/Battle/Martial Part With Or No Slot, Lvl 3 Disc, Lvl 3 Cartridge
Good: OS Weapon With Or No Slot, SOD & Temple Card, Muster Card : Forgotten Temple B1f, Force Regen/Protection Earring
Rare: Braclet Of Fighter +1/2/3, Braclet of Sernity +1/2/3, Vita Earing +1/2, Mana Steal Braclet +1/2, Shineguard/Teraceguard/Mystic With No Slot, Red OS Weapon With No Slot

Godly Drop : Bike Key RW3 ( Bloody orc drop)

Dark Knoll & Dark Knoll Mage

Common: OS Amor/Battle/Martial Part With Or No Slot, Lvl 3 Disc, Lvl 3 Cart
Good: OS Weapon With Or No Slot, SOD
Rare: Braclet Of Fighter +1/2/3, Braclet of Sernity +1/2/3, Vita Earing +1/2, Mana Steal Braclet +1/2, Shineguard/Teraceguard/Mystic With No Slot, Red OS Weapon With No Slot

Bloody Harpy Slave, Bloody Harpy Warrior

Common: Dex/Int/Str Pot, OS Armor/Battle/Martial Part With Or No Slot
Good: Frogetten Temple Card, Formuler Card Lvl 4/5, Red OS Weapon No Slot, Topaz With No Slot
Rare: Slotted Amp Dmg OS part, Red OS & Topaz With Slot
Super Rare: Slot Extender (Highest)

Dark Troll, Bloody Ogre

Common: Mana Condense Pot Lvl 2, Dex Pot, OS Amor/Battle/Marital Part With Or No Slot
Good: Forgetten Temple Card : Fomuler Card Lvl 4, Red OS Weapon & Topaz No Slot, Vampiric Earring +1
Rare: Shinguard/Mystic/Terraceguard With Slot, Red OS & Topaz With Slot
Lucky Rare: Bracelet Or Earing Of Seven Coin +3, Bracelet of Fighter +3
Mutant Forest Required Leve 125 above

EctoLeaft

Common: Powerless Core, Disc Lvl 4, Cart Lvl 4
Good: Red OS Weapon +1/2/3, Topaz +1/2/3 No Slot, SOD (World Entry)
Rare: Shinguard/TeraceGuard/Mystic Part With Slot, Red Weapon & Topaz With Slot

Baranny ( Horse)

Common: Disc Lvl 4, Cart Lvl 4
Good: Red OS Weapon +1/2/3, Topaz +1/2/3 No Slot
Rare: EOF/G/S +7/8 (really rare), Red OS Weapon With Slot, Topaz With Slot, Forgotten Temple (world Entry)
Uber rare (rumors): Crafted Mithirl Possiblity Of Drop 0.2%

Mossite

Red OS Weapon +0 No Slot, Topaz +0 No Slot, ROF +7, Force Absorb +2, Force Regen Earring +2, BOS +2, ROL +2
Volcanic Citadel Required Level 105 above

King box drop

Bad: OS Armor/Battle/Martial With 1 Slot
Common: Upgrade Core (High), Mystic/Shineguard/Terraceguard +1/2/3 No Slot
Good: Red OS Weapon No Slot, Topaz No Slot
Rare Drop : Crafted OS Armor/Battle/Martial With Slot, Mystic/Shineguard/Terraceguard With Slot, Red OS Weapon With Slot, Topaz With Slot
Exellcent: Slot Extender (Low)

Monster Drop : OS Weapon +1/2/3, OS Weapon With Slot, OS Armor/Battle/Martial +1/2/3, Red Osm, Topaz Slot, Braclet (ANY) +0/1/2, Earring +0/1/2

Legacy box : Cape +7

Relic Chest: Infernal Ruby, EOX+6

Legacy Chest: Illusion Coral
Forgotten Temple Required Level 115 above

Mob Drop :

Energy Ball ( u need this to enter blackmarket it not 100% drop)
Key for Treasure room ( Once u obtain this key go backward to a room open it u get 4 box free)
Lot of Osium crap

This is the Treasue room with 4 box

Box Drops

Bad Drops : Force Core High (very common) even when it legacy chest lolz.
Normal Drops : Upgradecore(high)
Good Drops: AstralCore(mithirl) Topaz & Red Os With slot
Rare Drops : Braclet &earing+4 ( Fighter Sernity guard// 7 coin exmaple)
Exellent rare: AstralCore (BlueMithirl) Lv99 weapons with double slot & Crafted OS weapon

FORCER ARCHER GUIDE

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I made this for my own, but since there arent any FA guides arround here, guess I'll make it public. Hope u guys find it useful.

Changes:

* Added Thrusting Arrow, Blind, Sharpness, Precision.
* Fixed Art of Healing and Mass heal. They are G.Master and Completer.
* Fixed Resist Intention. Its a Master skill, not G.Master.
* Added a 1 more stunlock combo
* Added a PvE stunlock combo
* Added comments about Eagle Eye and Resist Intention.
* Added comments about the new completer and transcender skills.
* Fixed the Upgrade Skills for Master and higher Ranks. Sixth Sense, Damage Absorb and Force Ruling are G.Master skills, not Master.
* Added comments about Eagle Eye and Vital Bless. Both can stack with Vital Force (HP Buff) so its better to not spend skill points on them til they can stack with Vital Force.


Force Archers or FA's as most ppl call them, are basicly support characters cause all the buffs and heal they got, but they can also add some serious damage cause of the low casting time skill and decent damage they can do. Like the other quick guide, I'll simply tell u what skills are worth having per rank and some tips on how to play a FA.

Novice: Get Power Shot and Fire Arrow to 9. Combo with Power Shot, Magic Arrow and Fire Arrow until u get Power Shot and Fire Arrow to 9, where u can combo with just 2 skills. Get regeneration aswell. Upgrade Skill: Vitality Mastery. Get Dash from sword skills aswell, but u can decide whether u do this early on or u wait til u got a certain magic rank. If will suggest to get to level 40+ to wear adept stuff so u dont waste too much time exping sword.

Apprentice: Get Repulsive Armor and max it to 20 ASAP, its your first final buff. Get Critical Shot and drop Power Shot. Combo with 3 skills until u get Critical Shot to 9 where u can combo with Critical Shot and Fire Arrow. If u plan to not combo much, u can get Precision to 20. Upgrade Skill: Reflex.

Regular: Get Explosion Shot, Fire Lance and Terra Lance and make them 9. Drop Magic Arrow and Fire Arrow. U can combo with Critical Shot(9) and Explosion Shot(9), or make them 12 and combo with 3 skills (use Fire/Terra Lance plus the other 2). Dont get Eagle Eye until u hit level 140 (Rank 15). Its a final buff but it cant stack with Vital Force (HP buff) so its better to leave it til u can stack both. U can also get Blind to 20 if u plan to do bosses. Upgrade Skill: Drop Reflex and get Defensive Sense.

Expert: Get Stone Cannon to 9 and Lower Defense. Lower Defense is a debuff great for PvP but u can get it to 9 if u dont have spare points. Eventually max it to 20. Lower Defense is also great for luring mobs cause it makes them agro. Some ppl like Poison Arrow cause it has Damage Over Time, but its kinda slow so its up to u. Upgrade Skill: Force Control.

A.Expert: This is where the fun starts. Get Shadow Shot, Mana Condense and Vital Force. Mana Condense and Vital Force are final buffs so u need them at 20. Drop Explosion Shot and replace it with Shadow Shot level 9 if u combo with 2 skills or level 12 if u combo with 3 skills. Get Sharpness to 20 if u plan to play more support. At lvl140, Sharpness stacks with Warrior and Bladers attack skills.

Master: Get Great Heal to 20. Dont get Vital Bless until u hit 140. Its a final buff but it cant stack with Vital Force (HP buff). Dont get Resist Intention until u hit 140 cause it cant stack with other more important buffs, besides its a PvP only skill. Upgrade Skill: Reflex or leave it blank til G.Master skills so u can buy 2 G.Master upgrades instead.

A.Master: Get Thrusting Arrow to 20.

G.Master: Get Gravity Distortion and make it 9. Get Art of Healing to 20. Upgrade Skill: U got many choices here. U can get Damage Absorb if mobs are hitting u too hard, Ruling Force if u need a damage boost, Sixth Sense if your Defense Rate is too low. I would go for Damage Absorb to make it safer. Later on u can buy them all but since u only have 5 upgrade slots, u need to choose just 1. If u left your Master slot free and got 2 free slots, u can get Damage Absorb plus Sixth Sense for safer PvE.

Completer: Get Shooting Star to 9 or 12 depending on your combo. Get Mass Heal to 20

Transcender: Get Art of Sniping to 20. Upgrade Skill: The last u didnt pick, I will go for Sixth Sense. U can also leave the slot free so u can buy Change Force skill to start skilling up sword with magic skills. Up to u.

By this time u should have these buffs and these magic attack skills:

Repulsive Armor lvl20
Eagle Eye lvl20 (only by lvl140+)
Mana Condense lvl20
Vital Force lvl20
Greater Heal lvl20
Mass Heal lvl20
Art of Healing lvl20
Art of Sniping lvl20
Thrusting Arrow lvl20
Resist Intention lvlX (only by lvl140+ and every level only adds duration is not worth having it at 20)
Vital Bless lvl9 (only by lvl140+)
Precision lvl20 (if u dont combo and u just spam skills)
Sharpness lvl20 (if u wanna play more support)
Lower Defense lvl20
Blind lvl20 (if u wanna help with bosses)

Critical Shot lvl20
Stone Cannon lvl18-20
Shadow Shot lvl20
Gravity Distortion lvl9
Shooting Star lvl9
Lightning Cannon lvl20 (if u do the stunlock combo)
Fire/Terra Lance lvl18-20 (if u use them)
Poison Arrow lvl18-20 (if u do the stunlock combo)

Upgrade Skills: Since u can only have 6, u have to pick from different upgrades. PvP wise, u want more defense and damage. PvE wise, u want more defense rate and defense.

PvE upgrades:
Vitality Mastery
Force Control or Defensive Sense (more dmg vs more defense)
Force Ruling
Damage Absorb
Reflex
Sixth Sense

PvP upgrades:
Vitality Mastery
Force Control
Force Ruling
Defensive Sense
Damage Absorb
Sixth Sense

Combos:
PvE Combo: Gravity Distortion(9) + Lightning Cannon(20) + Poison Arrow(20) + Shadow Shot(20) + Stone Cannon(20) (99% stunlock combo but breaks if G.Master has no room to cast)
PvE Combo2: Gravity Distortion(9) + Shooting Star (9 or 12) + Critical Shot (20) + Shadow Shot(20) + Lightining Cannon(20) (Stuns and doesnt break when G.Master has no room, but u get hit once)
PvP Combo: Grativy Distortion(9) + Critical Shot(20) + Shadow Shot(20) + Poison Arrow(20)

Basically I believe FA's should rely on their speed to pwn but the "pro" guides u will find everywhere will tell u to use slow ass skills to combo. Thats stupid since we are the only class who has 1.3 seconds casting time skills and instead we use 2+ seconds skills? Even if they do less damage, the more skills u use in a combo, the more chances u got to crit and do more damage in time.

Anyway, u can go with the "well known" FA combos or u can try by yourself and see which one fits more your style. For example, I dont use G.Master skill in PvP combos cause its too slow and by the time it ends, u could easily cast 2 lances. I also believe Critical Shot is the best FA skill even if its an apprentice skill.

Just keep in mind, that the lower the skill is in rank (apprentice, expert, etc.) the more it will be affected by high defense. For example Critical Shot does amazing damage, but u will find out that it does 10 damage to some high defense targets. For example Lake in Dusk final boss will receive no damage from critical shot and lances, while Cannons and other higher rank skills will hit for a lot more.

There's a breaking point were the defense makes skill damage ridiculously LOW. If that happens in PvP or PvE, switch to higher ranked skills. U can pass that breaking point by boosting your Magic or by being higher in level aswell.

Have Fun ^^

Force Shielders

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First off, for beginners, if you are a person who likes to inflict heavy AoE (Area of Effect) damage with rapid and flashy Sword skills while at the same time holding a huge crystal Astral Shield, then Force Shielder is the class for you.

For your stats: Always follow your "Growth" (press "C" then look above your STR, INT, DEX stats) ALWAYS follow Growth.
-Then when you finished Growth and don't know what to do, meet the requirements for your Armor, Weapon, and Crystal. Then follow the next Growth.

Now when you make a Force Shielder, you have to decide, later on, if you want to be a Magic Force Shielder, Sword Force Shielder, or Hybrid Force Shielder.

Here are the good and bad, downs and ups, pros and cons, of each type of Force Shielder:

Magic Force Shielder

-Good

- You'll be really good in PVP because of your strong cannons AND you have the defense of a Warrior since you wear the same Armor as them.

-In my opinion, Magic Force Shielder levels you up and helps you gain Skill Experience faster at low levels because they do good damage.

-Nice DPS (Damage Per Second)

-Bad

- You'll be spamming cannons the rest of your CABAL life, and not showing any rapid and cool-looking Sword skills.



Sword Force Shielder

-Good

- You'll be an important player in your party because of your defense and AoE skills to take on those mobs.

-You have a LOT of cool-looking skills (Storm Cut, Shield Break, the list goes on.....)

- You can solo almost anything from quests to dungeons

-Bad

- You won't do as good in PVP as a Magic Force Shielder because Magic Force Shielders have higher DPS and can pack a whallop from a distance like Force Archers.

Hybrid Force Shielder

-Good

-You'll be balanced in everything, making you a decent Force Shielder.

-Bad

- You won't be exceptional in one category. Meaning, that you won't master the art of Sword and master the art of Magic as well as if you were one or the other.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Remember to ALWAYS cast your buffs, PVP OR PVE.

Mass Duels ( Guild Wars, 5v5,.....)

Focus on one opponent at a time. If you're dueling someone and an enemy decides to help, FadeStep away, and try using a ranged Skill. If you're the only one alive, then fight to the death.

Duels (1v1)

Against Archers

- DASH. LEVEL 9 DASH. If you don't have it, you're pretty much screwed against a Force Archer or Wizard. A good Archer will FadeStep as much as they can. Dash toward him and hit them with a ranged skill like a Magic Skill for Magic Force Shielders. Earth Divide and Shield Ray for the Sword Force Shielders.

Against Wizards

-Same strategy as Archer. Try to stun and knock them down, that's essential. You don't want them to Freeze you in an Ice Shower in Poison puddles, now would you?

Against Warriors, Bladers, Force Bladers, and other Force Shielders

-If you're a Magic Force Shielder, then FadeStep and keep throwing in those Magic Skills. You should get some quick-casting spells and some heavy damage spells. Remember to Combo as well.

- If you're a Sword Force Shielder, go crazy. Cast your chain of Sword Skills and hack-and-slash with them. Remember to Combo.

-IF YOU DO NOT COMBO IN A PVP YOU WILL LOSE. ALWAYS ALWAYS ALWAYS COMBO COMBO COMBO.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Skills

Alright, now there are 2 types of skills in CABAL. One is Training skills and the other is Normal Gameplay skills.

For Training Sword Skills, you should always get the skills with the shortest cast time, and combo with them. I recommend getting 4 training skills for both Magic and Sword. I recommend these Sword skills for training because they cast pretty fast.

Impact Stab
Flash Draw
Rising Shot
Shield Charge
For Training Magic Skills, same thing with the casting time. Here's a note:

Get 4 Arrows, then "upgrade" to Lances. Don't get Blasts because they have a long casting time, and that's not good.

Now, it doesn't matter which Arrows and Lances you get. It doesn't affect how slow or fast you grind. But I will make a list of what you Arrows and Lances I recommend.

Arrows: Magic Arrow, Aqua Arrow, Fire Arrow, Freezing Arrow
Lances: Terra Lance, Fire Lance, Aqua Lance, Freezing Lance

Now, to Normal Gameplay Skills. These are the skills you will be using in normal gasmeplay (PVP's, dungeons, quests, partying, PK's,....) Here is the list of Normal Gameplay Skills you should get for Magic, Sword, and Hybrids

Sword

-Shield Splinter
-Shield Break (best damage skill)
-Shield Explosion (360 degrees knockdown)
-Shield Ray (the furthest ranged sword skill)
-Storm Crush (this isn't really good because it has a very long cast time, but you can use it before you can get better skills like the first 2 above)
-Guillotine (frontal knockdown)
-Shield Charge (this is a moving/attack skill, warps you 4 spaces up to hit the enemy)
-Earth Divide (similar to Guillotine, but with further range and smaller radius)
-Dash (this is a movement skill)
-Fadestep (this is a movement skill)
-Shield Harden (this is a buff skill)
-Blade of Judgement (your only Stun Skill, essential)

Magic

-Regeneration (this is a buff skill)
-Crushing Blade (this is a buff skill)
-Shield Harden (this is a buff skill)
-Heal (quite lousy, but what the hell)
-Blade of Judgement (your only stun skill, essential)
-Terra Lance
-Fire Lance
-Aqua Lance
-Stone Cannon
-Fire Cannon
-Aqua Cannon

Hybrid

- Just get any skills because you're both, right? It's up to you.

Note: Get all buffs and Dash and Fadestep no matter what build you're going. Max out all buffs and Dash and FadeStep as well.


Your training skills should be kept at a maximum of Level 9. The reason I say so is because any other level higher than that will increase the cooling and casting time, which is not good.

Your only Stun Skill, Blade of Judgement, is vital. It is your life-saver and without it, you can't win any high-level quests, dungeons, and PVP's.It is a 360 degrees skill that stuns mobs for 5 secs. In my opinion, you should leave it at level 9, where it has a cool time of 5.1 secs. Anything more than level 9 would not be good, because you would want to keep the mobs around you stunned, and you have to spam this skill every 6-7 secs to do so.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Tips on how to Farm Skill EXP.

You farm faster for both Skill and Level EXP when you lure enemies in mobs and hit them with your AoE skills. You gain much more EXP and Skill EXP this way.

Oh, and remember to get Adept pieces

Force Blader Guild

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Table Of Contents

Section 1 - [ About TS & FB ]

1a. About [ Read Before Reading Guide ] [za]
1b. Why Choose Force Blader ? [zb]
1c. Pros & Cons Of Force Blader [zc]

Section 2 - [ About Levels ]

2a. How To Train a Force Blader ? [zd]
2b. Suitable Training Spot While Low Level [ze]
2c. Status Distribution [zf]

Section 3 - [ About Skills ]

3a. Magic Or Sword ? [zg]
3b. Skill Expectation ... [zh]
3c. How To Train Both Skill... [zi]

Section 4 - [ Rounding it Up ]

4a. Credits [zj]

==============================================
Section 1
==============================================
1a. About [za]

Hello everyone, Im Opticon from channel 20 of Venus channel...
Im here making a Force Blader guide and I dont welcome any
flamers here, I will just try my best to let people who are unaware
of Force Bladers skills / etc...

Also, about the [za],[zb] all those things are just to make it
easy for those who seek that section's help, basically ...
Hold Ctrl & Press F to [FIND] And type in the code names like..
[za] , [zb] , [zc] , etc...

==============================================
1b. Why Choose Force Blader ? [zb]

The meaning of Force Blader is
Force [ Using Of Magics ]
Sword [ Using Of Fancy Sword Skills ]
So, if you like Fancy sword skills with magic enchanting powers
YOU SHOULD CHOOSE FORCE BLADER !
Because force blader uses magic to enchant himself
for great status and later use sword skills to damage greatly...
Also mixing magic power skills for offense.

==============================================
1c. Pros & Cons Of Force Blader [zc]

Pros

1. Have Fancy Sword Skills & Magic Enchantments.
2. Have Neat AoE Skills & "Poison" Skills Great For PvP.
3. Quite a Number of STUN Skills which is GOOD !
4. Able to inflict neat damages.

Cons

1. Need some time to train BOTH sword and magic skills.
2. Unlike wizard, need enchantments to deal neat damages.

==============================================
Section 2 -
==============================================
2a. How To Train a Force Blader ? [zd]

Training a Force Blader at low level is quite a hard job to handle.
As you inflict low damage because of your [ Equal Stats ]
<>
So, the best thing to do is have a partner that is able to help you
complete your quest easily or get a number of POTIONS to aid you.
Also, always remember to use BUFFS example .. Regeneration,Enchant ...
To end this training thing, Doing QUEST is the easiest way to level xD

==============================================
2b. Suitable Training Spot While Low Level [ze]

AS it mentioned, LOW LEVEL. Well I shall name them now,
If you find it not good please inform me , I will change to one
that you recommend, please do not just say its not recommended.
Please recommend a new spot too.

Level 1-4 >
[ Green Despair ]
Mantis, Troglo

[ Desert Scream ]
Garlie, Giant Beetle

[ Bloody Ice ]
Nipperlug, RabbitHorn

Level 4-10 >
[ Green Despair ]
Troglo Fighter, Troglo Elder, Troglo Warrior, Dire Boar

[ Desert Scream ]
Red Garlie, Garlie Captain, Desert Fox, Desert Hound

[ Bloody Ice ]
Scorlug, Lynxhorn, Zombie Maid, Zombie

==============================================
2c. Status Distribution [zf]

AS I mention earlier, its hard to level for low level FB because of
Equal Stats, well, if you wanna level EASIER while at low level,
get a partner or INCREASE Strength first and delay wearing better armor
& sword.

Well, the distribution of STATUS is easy, just follow what the
Growth says. Growth is stated at ...
First, press C or Character Box
Then see top left of the box, there would write
Growth Level 10 -> STR ?? DEX ?? INT ??
And would continue as level increases...

==============================================
Section 3 -
==============================================
3a. Magic Or Sword ? [zg]

Force Bladers Uses BOTH of them , so theres so DEFINITE anwser of
Magic or sword, because some may use sword skill with magic buffs.
Also some may use Magic Blast from long range and Sword skills
while melee`ing. So , different people may differ.

==============================================
3b. Skill Expectation ... [zh]

Theres no DEFINITE anwser too for skill expectation
For some people they may think HIGH LEVEL
Should have HIGH SKILLS LEVEL, and some may think
LOW LEVELS with HIGH SKILL LEVEL will be very great.
In my opininion, Low level with high skill level is the best ;D
Because you can easily win Enemies and Players same level as you
but not same skill level as you in PvP.

==============================================
3c. How To Train Both Skills... [zi]

The EASIEST way of all is to PUNCH with adept full set
Or if your low level, just use normal punch by
unequipping your weapon & orb or both handed things.
You have to punch for a quite long of time, say maybe ...
2 Hours? or 1 Hours?? Hahas, Just take your time occupy yourself
with something else and punch a monster suitable.
If your level 4, maybe you could try punching Troglo Fighter.
If your somewhat like level 16? You can punch Bugzard.

==============================================
Section 4 -
==============================================
4a. Credits [zj]

I made this guide by my own knowledge of the game.
But, If you think anything is wrong here, please leave a
recommendation or whats the problem, I will include you in credits.
Thanks everyone for reading my guide ! xD

==============================================

Force Archer Guild

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-Pros
Ranged attacks
High crit value
Possible 1 hit KO attacks (both monsters and enemy players)

-Cons
Like blader,need alot of time to deal a big amount of damage
Average weapon and magic combination damage
Average stats

-What do you think about your class?
Its very interesting, and extremly fun, We are the back up class, who hunt between trees, and assasinate quietly. During party dungeons we stand at the back out of all the hubbajoobah but still maintain a good constant damage.

-How is he/she in pvp?
Because of our long range, we are pretty dominate of the pvp, untill of course a g.master bladder or warrior gets too close. We also have a poision skill, which deals +67 damage every second, good for when we are repositioning ourselves.

-How is he/she in pve?
The fastest killer of all normal enemies due to our quick attacks.

-How is the FA’s compared to other classes?
Well, if we are fighting a boss, we do a constant amount of above average damage, we keep our distance thus not having to pot alot. We can also heal and have nice buffs.

-I’ve heard talk about FA’s being overpowered atm?(any truth to that?)
People think we are overpowerd, but the truth is to do with the quick stable damage that we apply, i mean come on, archers aren’t meant to take 10 seconds to fire a arrow.

-What is the job of the FA’s in groups?
The job of a force archer in groups is to add magic attacks to other people, heal them when needed ( probably against bosses ) and to be yet again, the quick damage dealer of the party. When fighting bosses at lvl 85, and only doin 60 damage per hit, our posion skill is a very useful attack, as it doesn’t take into the opponents armour.

Battle Mode 1

Multi Shooter
Target two enemies at the same time and attack them both with a skill.

Battle Mode 2

Twin Gunner
The archer swaps out his bow for a pair of handguns. Using the normal attack enables the archer to fire at two different targets at once. The firing rate is extremely fast dishing out plenty of damage, also a rather nice feature is that while targeting he will adjust his arms to fire towards the correct places.

Lets begin with stats:
This is the maximum Str and Dex stats that you should have:
Str: 113
Dex: 227
The rest you put on Int.

Now lets do skills.

Suitable Buffs for lvl 10 – 45 – Increase Armour Defence Rate & Precision (After lvl 45 you can derank your Precision to get Eagle Eye)
Suitable Upgrades – Always get the HP Upgrade as it is useful for your survival (this is the furthest I’ve gotten so far)
Suitable Skills – Skills that I use for fast leveling from Level 12 – 45 is Critical Shot, Universal arrow skill of your preference, Level 35 onwards after you get to Regular I get Explosion Arrow and Universal Arrow Lance skill good for grinding at Wriggleleaf as those mobs are huge enough for you to multi hit them.

This is the skills and skill lvls that you should have (if you’re Transcender you should have enough points left)
(Magic):
Eagle eye – lvl 20
Repulsive Armour – lvl 20
Vital Force – lvl 20
Mana Condense – lvl 20
Vital Bless – lvl 9
Prismatic Arrow – lvl 20
Shadow Shot – lvl 20
Poison Arrow – lvl 20
Greater Heal – lvl 20
Critical Shot – lvl 20
Drilled Shot – lvl 4
Gravity Distortion – lvl 9
Lower Defense – lvl 20
Blind – lvl 1

(Sword):
Fade Step – lvl 9
Dash – lvl 9

Now i will tell you how to use your skills.
Obviously with all the buff skills you buff yourself and others. Now with attacking skills, this is which skills you should use and where.

For PVP:
Obviously you start combo straight away and use these skills to attack:
Shadow Shot first (knockdown at start=good chance to win)
Critical Shot second (does allot of damage over a short period of time)
Gravity Distortion third (adds good damage with chance to stun)
Posion Arrow last (again, adds good damage and gives poison damage over time)
After you used these 4 skills repeat all of them again.

Now for PVE:
Gravity Distortion first (stuns for long time)
Poison Arrow second (good damage and gives poison damage over time)
Drilled Shot third (good damage)
Prismatic Arrow fourth (good damage again)
Use these 4 skills on monsters and if you combo vs a melee mob it will be very hard for him to reach you ^^

(You can also use the PVP combo in PVE, for example if you’re killing a boss.)

Upgrade Skills:
When you reach Transcender you will have 6 upgrade slots. These are the upgrades you should buy and max:
Vitality Mastery (a must have for any char – adds alot of HP)
Force Control (another very good upgrade – adds alot of magic=more dmg)
Force Rolling (same as above but better ^^)
Damage Absorb (good upgrade skill – adds alot of defense)
Sixth Sense (a usefull skill in PVE – adds alot of def rate)
And for the final skill you should pick either:
Reflex (if you like PVE more than PVP)
Defensive Sense (if you like PVP more than PVE)

And finally I will tell you which equipment to use:
I cannot tell you exactly which items to use as these will change as you get higher lvl.
If you like PVP, try to get as much crit rate % and crit dmg % as possible.
And if you like PVE more, you can get more magic (although crit rate and dmg is good also)

So this is the end of my Force Archer guide. If you do not like something about this guide or think that I am wrong please do not follow it^^. This is how my Force Archer is build and I think that he is strong in PVP. Force Archers are a fun class to play if you know how, and I hope this guide helped you

Wizard Guide

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Get Magic Arrow, Burning Hand and Freeze to lv9. This is to allow faster skill training as what affects skill level is how frequent u cast your skills. You may choose other novice skills(arrows) but i personally prefer Burning Hand and Freeze because they have very low cooldown at lv9(burning hand 1.1s, freeze 1s) and very easy to combo. Reason for leaving these skills at lv9 = lowest cooldown time. Also, get Regeneration and that's it for Novice.

Reaching apprentice allows you to learn the blasts. Don't bother. This is because you will delete them anyway and Skills > level in Cabal. Start skilling asap. However, get Dig Bomb to lv9 because it's limit 2(AOE) and knocks down the enemy. Good for saving your arse when you get whooped by many mobs. For other apprentice skills, don't even look at them.

Now the regular rank. What skills can you learn lemme see.. Oh the lances. Just learn 2 of the lances, Terra Lance and Fire Lance. Reason being their high DPS as compared to the other lances at lv20 when you get your amp equipment during late game. Don't even bother touching Hydro Disk or Wind Cutter. However, if you got the alz and want to train faster, you may get it. And i was jw if Weaken is under regular. If it is, learn and max it. You'll surely need this one.

Expert - this is when your cannons come. But firstly, get Hardness and max it asap. Lightning Strike is useless as it's too slow to be of any use. Acid Trap is good at lower levels, but start to get useless at the higher levels. It's too low damage at higher levels and for it to be useful, you have to level acid trap to 20 for the max poison effect. And it'll cost you a bomb to delete it. So, simply, don't learn it. Get Stone Cannon, Fire Cannon, Lightning Cannon, maybe Aqua Cannon as well. Stone, fire and aqua are usually used for PVP while lightning is more for PVE.

For A.Expert, only 4 skills: Vacuum, Chain Explosion, Energy Field and Sharpness. and what's the point of sharpness? for a wizard to punch? so don't bother unless you wanna buff your mates and the points to spare. If you got the alz and want to train fast, learn all the other 3 as these skills are good at the low levels. Energy Field is a MUST HAVE because it has a nice cast time and stuns. However, i do not recommend Vacuum cos it's too slow, in fact **** slow. I deleted it after killing a wriggleleaf.

Get Blink and Force Increase at master. Blink is awesome when you cast it with Dash. Hailstorm is good. I realised how idiotic i was to skip hailstorm because this can temporarily replace space collapse, although it doesn't has stun. i got it to lv20 and PVE became easier. Get the resist knockback buff later in the game cos for now, we can't stack 2 spirit buffs and so the force increase buff will be cancelled if you cast the resist buff.

After 126 SLOW LEVELING, finally AM. Get Arctic Field. It's great for PVE and i mean GREAT. And for High Regeneration get it if you got the alz. I'm totally broke thanks to the AM skills =.= will get it eventually i guess. However, please note that high regen has a dumb duration of 60s (after lv80 rank up quest) and a GREAT cooldown of 180s. what the hell.

The long awaited G.Master is finally here. EXTREME DUAL CANNON OWNS SHEETS OUT & GET IT TO AT LEAST LV9 ASAP! Requirement for lv9 EDC is 75/168 ~.~ I am kinda lazy to learn acid trap to test the damage over time but people said it stacks. btw, in my opinion, it still sucks even if it stacks because the dps simply suck. Btw, spirit intension, our very first party exclusive skill, CAN BE CASTED WHEN YOUR PARTY MEMBER IS NOT NEARBY YOU.

For sword rank:
Just go to any weapon merchant, get a normal blade, then go to any instructor and learn all the sword skills you can. Now go to any monster and start spamming your flash draws and impact stabs. You'll be dealing like 5 damage on a same level mob and just keep spamming. You'll get to apprentice very soon. serious =.=" Get dash at apprentice (duh, isn't that what you want?) and max it. At lv50, when you can go to port lux, you can also choose to get the Change Force upgrade skill (magic to sword) which i will advise you to learn once yr sword rank gets to expert'ish. Because spamming with yr sword is f**king slow.

For upgrade skills,
Vitality Mastery
Reflex or Defensive Sense
Force Control
Sixth Sense
Ruling Force
Damage Absorb



SO, IN A NUTSHELL:

Magic Arrow: Lv9
Burning Hand: Lv9
Freeze: Lv9
^the above skills are for skill leveling, you may choose other novice skills.
Regeneration: Lv4
Weaken: Lv20
Terra Lance: Lv20
Fire Lance: Lv20
Hardness: Lv20
Stone Cannon: Lv20
Fire Cannon: Lv20
Energy Field: Lv18/19 (up to you but not 20, cooldown too long)
Force Increase: Lv20
Blink: Lv9
Hailstorm: i got this one to Lv20 recently, up to you to learn it.
Arctic Field: Lv12/15 (higher than 15 has retarded cooldown)
Extreme Dual Cannon: Lv9/12 (12 recommended)
Max all other buffs not mentioned above.
the remaining slots may be for skills like acid trap, chain explosion, etc. IMO it's pointless tho.

Warrior Guide

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===============================================

Now I can start the guide for all of you aspiring warriors.


===============================================

Advantages: - Heavy Armor Set - High Defense
- High Damage Skills
- Need only to search for 1 weapon, which is easier than all other classes, who all need to search for 2.

Disadvantage: - A.Master Skill cast time a little high, this means opponent can probably cast 2 skills during your casting period.

===============================================

Skills - Active

Note: everything i have in between the lines such as *blah blah blah* will indicate the advantage of that particular skill. If i don't have any comments in the parallel lines, it means I BELIEVE this skill is useless and not worth getting.

FLASH DRAW - You definitely want to level this skill to 9. * 120 degree AoE knockdown in fron tof you. *

Impact Stab - Fast Casting, get up to level 9. * 1 target, weak damage, but the fast cast makes it worthwhile in skill leveling. *

Power Stab - 1 target, low damage, no knockdown. Get lvl 1 of it for the sake of having 4 skills to combo.

Fade Step - a backward dash that will cancel the oppnents combo. Useful in PvP. DO NOT get it before Master Skill Rank.

Dash - Quickly moves a distance in front of you. *Helps getting through dungeons and avoiding mass mobs. Get it IF you have the skill slot for it*

Concentration [BUFF] - in my opinion 100% useless. Combo = 100% hit and cast skills faster. I don't understand why people get this buff.

Heavy Slash - 1 target low damage. USELESS, therefore no comment.

Press Impact - AoE, good damage * get it, you will be using it for a while, up to level 9 only *

Blade Force [BUFF] - get it to level 20 if u have the skill points, this buff increases damage.

Raging Thrust - a 120 degree AoE, but the arc is to the side of your body and knockback. * good damage, AoE. however, the knockback can destroy your group mob, therefore making you have to regroup your mob. get it to level 9. also i would use this skill as last skill in combo*

Rising Shot - 1 - 2 targets not too bad for damage. you can get it if you wish.

Rising Blade - more powerful version of Rising Shot.

Cascade Break - a high damage skill, but has knockback problem as well. * get it to level 9 and i would use it as last skill in combo *

Charge - USELESS, despite what other people tell you about it and the MechaSpider boss. I tell you a strategy that will allow you to defeat MechaSpider without sustaining damage AT ALL.

Rolling Crash [FINAL] - This will be 1 of your final skills. * 120 degree AoE in front of you, high damage, and knocksdown. get to level 20 *

Iron Skin [BUFF] - Increase Hp and Def get it to whatever level you want preferably higher the better if you have the points to spend

Blade Aura [BUFF - Advanced Blade Force] - do not get this skill right when you hit A.Expert because your Blade Force will provide a higher bonus at this point. * give greater damage than Blade Force, i get it at 40/67 A.Expert, which is level for Spiral Doom. *

Round Cut - good aoe but weak damage. get it if u wish

Spiral Doom [FINAL] - 1 of your final skills *Crazy Damage, 360 degree AoE. get to level 20*

Sword Cannon [FINAL] - ranged sword skill * this is your boss skill, get it to level 9 ASAP, you will **** bosses with this skill *

Aura Barrier [BUFF - Advanced Iron Skin] - Some philosophy as Blade Force, get it at around 40/57 Master Skill Rank. * Get to level 20, which adds 100hp and 59 def *

Terra Break [FINAL] - INSANE damage....and 360 AoE * get it to level 9 i suggest for quick casting, therefore giving high DPS*

Whirlwind [FINAL] - INSANE^2 damage...and 360 AoE * get it to level 9 for quick casting.

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Skills - Upgrade

hp mastery
Defensive sense
offensive sense
when you hit g.master.....
impact control
damage absorb

===============================================

Equipment

Try to wear +4 and +5 equipment that you find or buy from vendor up to SHADOWSTEEL set.

for SHADOWSTEEL set, get Adept+2: +3 Skill Exp per Skill pieces, which will be: HELM, ARMOR, BOOTS, GLOVES, BLADE, and CRYSTAL.

Now that you have your SHADOWSTEEL set, you have 2 choices and they are as follows:

for newbies to the game: wear your adept +2 set and skip BLUESTIN set. once you have enough stats, wear your TITANIUM set. For your TITANIUM set, DO NOT upgrade if that piece of equipment does not have a slot. The reason for skipping an entire set is to up your skills and the trick is to not get cheap on yourself with the potions. Start chugging and i mean chugging level 2 hp potions at this point.

for experienced players: wear your adept +2 set and skip BLUESTIN and TITANIUM set. If you go this route, you will be behind on your quests, but you'll probably be G.Master by level 90 if not earlier. Know when to run and CHUG maybe even level 3 hp potions.

===============================================

Your Resources

the fastest way to get rich is to do quests, which should cover you for above basic equipments without a problem.

if you wana be rich, then go test your luck and find a cape to sell.

NOW, this is VERY important, i can't stress this enough. IF YOU RUSH LEVEL, and is the first to 5th person of your class to reach level 50 then you should SAVE ALL YOUR MONEY (ALZ) and use it on your crafting. Craft your armorset and throw away all the different types until you reach ADEPT craft. once you craft yourself and adept +2 set start crafting more and start selling them at 250k - 300k a piece. Once you start feeling competition, start lowering your prices accordingly.

===============================================

CABAL ONLINE FARMING GUIDE

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ALZ FARMING : CLASSES & SETS

WARRIOR
The Best Melee Fighter with Unrivaled Strength !
An Warrior Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* ShadowSteel Great Sword / Daikatana of Luck +3 (Perfect Craft) - 60% Alz Drop Amount

BLADER
The Deadly Blade Dancer, the Fastest Dual Sword User !
An Blader Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* ShadowSteel Blade / Katana of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* ShadowSteel Blade / Katana of Luck +3 (Perfect Craft) - 30% Alz Drop Amount


WIZARD
Ultimate Destroyer, the Ruler of the Force !
An Wizard Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* Citrine Orb of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* Citrine Orb of Luck +3 (Perfect Craft) - 30% Alz Drop Amount


FORCE ARCHER
The Sniper Fires Deadly Force Shots that Cut through the Wind !
An Force Archer Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* Citrine Crystal of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* Citrine Crystal of Luck +3 (Perfect Craft) - 30% Alz Drop Amount



FORCE SHIELDER
The Faithful Warrior that Uses the Force to Shield Others !
An Force Shielder Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* Citrine Blade / Katana of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* Citrine Orb / Crystal of Luck +3 (Perfect Craft) - 30% Alz Drop Amount


FORCE BLADER
A Swordsman whose Blade Flares with the Force !
An Force Blader Alz Farmer needs :

* [Martial] Aramid Helm of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Suit of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* [Martial] Aramid Gloves of Vampire +3 (Perfect Craft) - 3% HP Steal / Hit
* [Martial] Aramid Boots of Luck +3 (Perfect Craft) - 30% Alz Drop Amount

* Citrine Blade / Katana of Luck +3 (Perfect Craft) - 30% Alz Drop Amount
* Citrine Orb / Crystal of Luck +3 (Perfect Craft) - 30% Alz Drop Amount



























- Alz | 2.000 - 3.000 Alz / Mob |
- Alz Bombs | 50.000 - 100.000 Alz / Bomb |
- Chaos Lamps
- Extract Potion (DEX / INT / STR)
- Discs Lv 2
- Shapes Lv 2
- Formula Cards
- Normal Materials | Mirror Stone / Yellow Jewel / Hard Shell |
- Bluestin Stuff | You make it Material Core |
- Titanium Stuff | You make it Material Core |
- 1 Slot Bluestin Stuff | 50.000 - 100.000 Alz |
- 1 Slot Titanium Stuff | 200.000 - 400.000 Alz |
- Upgrade / Force Core Medium

























- Alz | 3.000 - 4.000 Alz / Mob |
- Alz Bombs | 100.000 - 150.000 Alz / Bomb |
- Chaos Lamps
- Map Parts / Muster Cards : Ruina Station
- Extract Potion (DEX / INT / STR)
- Discs Lv 2
- Shapes Lv 2
- Formula Cards
- Normal Materials | Unknown Circuit / Mirror Stone / Hard Shell |
- Titanium Stuff | You make it Material Core |
- Shadow Titanium Stuff | You make it Material Core |
- 1 Slot Titanium Stuff | 200.000 - 400.000 Alz |
- 1 Slot Shadow Titanium Stuff | 100.000 - 200.000 Alz |
- Amulet of Guard +5 / +6
- Upgrade / Force Core Medium

























- Alz | 4.000 - 5.000 Alz / Mob |
- Alz Bombs | 150.000 - 200.000 Alz / Bomb |
- Chaos Lamps
- Muster Cards : Ruina Station / Epaulette of the Dead : Frozen Tower B1F
- Extract Potions (DEX / INT / STR)
- Discs Lv 3
- Shapes Lv 3
- Formula Cards
- Normal Materials | Blue Feather / Sticky Red Liquid / Hard Shell / Strange Stem / Shining Tooth |
- Osmium Stuff | You make it Material Core |
- Titanium Stuff | You make it Material Core |
- 1 Slot Titanium Stuff | 100.000 - 200.000 Alz |
- 1 Slot Osmium Stuff | 100.000 - 200.000 Alz |
- Upgrade / Force Core High
 
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